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    在线播放云盘网盘BT下载影视图书

    AI for Game Developers: Creating Intelligent Behavior in Games - 图书

    导演:David M. Bourg
    的游戏是否有角色不能任意走动?是否有角色走进障碍物?是否有非玩家角色不能按照团队运动?现在你就可以掌握高级人工智能(AI)技术以解决这些问题。不管你是编程新手或者是个仅仅想快速学习AI的熟练游戏编程人员,你都会发现《游戏开发中的人工智能》对于理解并应用AI到你的游戏中是非常合适的入门书籍。本书正是为你提供游戏开发方面高级、有用的AI技术的。如果你曾试图使用AI延长你的游戏的生命周期,让你的游戏更加具有挑战性,更重要的是让它们更加有趣,这本书就是为你准备的。 David M.Bourg(畅销书《游戏开发中的物理学》的作者)和Glenn Seemann将用非常直观、易懂的语言给你介绍一些诸如有限状态机、模糊逻辑和神经网络之类的技术,全书使用源代码(用C和C++编写)说明这些技术。从基本的诸如追赶、躲避、基于模式的运动和聚集等游戏行为到玩家行为预测,这本...(展开全部)
    AI for Game Developers: Creating Intelligent Behavior in Games
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    Level Design for Games: Creating Compelling Game Experiences - 图书

    2006
    导演:Phil Co
    At the heart of any great computer game are expertly designed levels: the locales and stages that define gameplay. And at the core of any strong game development team are the level designers: the people who create the spaces and environments that you move through while playing the game. And because level design doesn’t require a fine arts or programming degree, it’s one of...(展开全部)
    Level Design for Games: Creating Compelling Game Experiences
    搜索《Level Design for Games: Creating Compelling Game Experiences》
    图书

    Physics for Game Developers - 图书

    2001
    导演:David M Bourg
    Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game Developers serves as the starting ...(展开全部)
    Physics for Game Developers
    搜索《Physics for Game Developers》
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    Game Design Workshop: A Playcentric Approach to Creating Innovative Games - 图书

    导演:Tracy Fullerton
    Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercise...(展开全部)
    Game Design Workshop: A Playcentric Approach to Creating Innovative Games
    搜索《Game Design Workshop: A Playcentric Approach to Creating Innovative Games》
    图书

    Game Design Workshop: A Playcentric Approach to Creating Innovative Games - 图书

    导演:Tracy Fullerton
    Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercise...(展开全部)
    Game Design Workshop: A Playcentric Approach to Creating Innovative Games
    搜索《Game Design Workshop: A Playcentric Approach to Creating Innovative Games》
    图书

    DevOps for Developers - 图书

    导演:Michael Hüttermann
    DevOps for Developers
    搜索《DevOps for Developers》
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    Cryptography for Developers - 图书

    2007
    导演:Tom St Denis
    Cryptography for Developers
    搜索《Cryptography for Developers》
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    Kubernetes for Developers - 图书

    2018科学技术·工业技术
    导演:Joseph Heck
    If you are a full-stack or back-end software developers interested, curious, or being asked to test as well as run the code you're creating, you can leverage Kubernetes to make that process simpler and consistent regardless of where you deploy. If you're looking for developer focused examples in NodeJS and Python for how to build, test, deploy, and run your code with Kubernetes, this is perfect for you.
    Kubernetes for Developers
    搜索《Kubernetes for Developers》
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    Creating ELearning Games with Unity - 图书

    2014科学技术·工业技术
    导演:David Horachek
    This book is an easytofollow guide that incrementally develops the game framework and missions, stepbystep, with each chapter. Extensive source code is provided and explained in detail to support and explain each of the concepts in the book.This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity scripting and the Finite State Machine (FSM), but no prior experience in game development is required.
    Creating ELearning Games with Unity
    搜索《Creating ELearning Games with Unity》
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    Playful Design: Creating Game Experiences in Everyday Interfaces - 图书

    导演:John Ferrara
    Game design is a sibling discipline to software and Web design, but they're siblings that grew up in different houses. They have much more in common than their perceived distinction typically suggests, and user experience practitioners can realize enormous benefit by exploiting the solutions that games have found to the real problems of design. This book will show you how.
    Playful Design: Creating Game Experiences in Everyday Interfaces
    搜索《Playful Design: Creating Game Experiences in Everyday Interfaces》
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